Balloony Loony
An Unreal networked multiplayer game with vibes of Sky Pirates. This was a group project.
- Role 3D Assets · VFX
- ToolsUnreal · Blender
- Duration Fall 2025
- Team3 people
- PlatformPC
Overview
Balloony Loony is a multiplayer game developed in Unreal Engine where players take on the roles of whimsical sky pirates navigating a vibrant world filled with floating islands and airships. Players can team up to complete quests, engage in aerial battles, and explore the skies in a cooperative multiplayer environment.
My Role & Contributions
- Designing 3D Assets
- Creating Visual Effects (VFX)
What I Learned
Working on Baloony Loony allowed me to deepen my skills in 3D asset creation and visual effects within Unreal Engine. Collaborating closely with a small team taught me lessons in communication and iterative design, ensuring that our assets not only looked great but also fit seamlessly into the game's aesthetic and technical requirements. I was never very strong with asset creation before this project, so I took this as an opportunity to push myself and learn new skills in Blender and Unreal Engine. Through trial and error, tutorials, and feedback from my teammates, I was able to create assets I am pround of.